ProjectFury |

  • Joined: Oct 2017
    04-16-2018, 04:34 PM

    DEVELOPMENT BLOG #4

    Listen up, soldiers we have our 4th Development blog for you guys today. We haven´t been posting dev blogs for 2 weeks for now due to us redoing our whole UE4 project folder set up. Reworking the folder structure is finished, but now we are trying to fix the reference errors which it caused. It has been a little bit of a setback, but a needed one.

    Changelog:

    New Features
    CONCEPT: Basic weapon customization submenu.
    CONCEPT: Basic soldier customization submenu.
    ADDED: First enterable vehicle. (3D model is just a box model outline of the vehicle.)

    Known Bugs & Glitches
    BUG: Vehicle launches into orbit after exiting the vehicle. (Possible reason - Player character sticks out at the bottom of the vehicle and after exiting it just pushes the car upwards.)
    Vehicle flips over very easily, due to too basic set up.
    GLITCH: Player can sometimes push the vehicle around.

    Tweaks & Improvements
    3D: Fish factory model.
    3D: Tiny warehouse model.
    3D: Small house next to the lighthouse.
    New 3D: Wall mounted air conditioning unit.

    Fixes
    WE ARE GETTING THERE FIX: Player name is now showing the computer name in MP. But still doesn´t show the players character name.

     
    VIDEO - Project Fury Vehicle Test #1
     
    [Image: kZzXyOS.png]
    The basic vehicle
     
    [Image: LGIwSBT.png]
    Weapon Customization submenu
     
    [Image: aMH8LQC.png]
    Air Conditioning Unit
     
    [Image: Zmd0nnA.png]
    Small House for the Lighthouse

    (This post was last modified: 05-31-2018, 04:56 PM by Marslane.)
  • Joined: Oct 2017
    04-16-2018, 04:49 PM

    Warms my heart to see progress

  • Joined: Oct 2017
    04-16-2018, 06:16 PM

    aylmao nice

  • Joined: Mar 2018
    04-17-2018, 02:38 AM

    That's hilarious XD

    Excited to continue watching the development unfold and glad to be a part of it!

    - KILLMORE

  • Joined: Nov 2017
    04-17-2018, 03:56 PM

    Keep up the good work ... I have a friend that fully built a 3d model of an MRAP inside and out, I'll try and contact him and tell him about this project.
    If you're interested... PM me

    (This post was last modified: 04-17-2018, 05:42 PM by Rnub.)
  • Joined: Dec 2017
    04-17-2018, 07:31 PM

    (04-17-2018, 03:56 PM)Rnub Wrote:
    Keep up the good work ... I have a friend that fully built a 3d model of an MRAP inside and out, I'll try and contact him and tell him about this project.
    If you're interested... PM me


    @Rnub 

    Your friend can send us an application, if he is interested to join us. Here are our available positions: https://www.projectfury.net/community/fo...php?fid=25


    Greetings

  • Joined: Apr 2018
    04-21-2018, 06:37 PM

    I'm thoroughly impressed with the progress of the game and how far development has come in such a short period of time. I have been following the project since day #1 so it's refreshing to hear that it's still alive.




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